How Can Useful Principles be Developed

There is a story told about Emanuel Lasker, the long-time World Chess Champion around the turn of the century. It seems that in his travels Lasker once stopped in a small German town and went to the local chess club. There, he introduced himself and asked to play the strongest player. He was soon able to determine that the fellow he was playing was quite weak, and so took the liberty of putting his queen where it could be captured. After some thought, his opponent made a move on the other side of the board.

"Why didn't you capture my queen?" inquired Lasker. "What! And double my pawns in front of the castled king?" came the immediate reply.

What makes this story funny is that everyone realizes a queen is worth far more than doubled pawns in front of the king. And since everybody can distinguish the disparity, the unknown opponent's behaviour is laughable. However in everyday practical chess, there are thousands of much more difficult comparisons of advantages and potential advantages that must be made. We have striven to show the important advantages in Chapter 1. We now rely on this information in defining a scheme for achieving as many of these advantages as possible.

In the sections that follow, we present first the System principles, and then give examples of how they work.

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