'Here White had at his disposal the very interesting and seemingly very strong move 27 P x P! At the board I didn't much like Black's position, specifically because of this move. The following variations arise:
(a) 27 . . . PxP 28 B-R2 and now against 28 . . . RxP follows 29 N-N3 and against 28 . . . B-N5 29 N-B3 Q-Q3 30 Q-R4±;
'Only at home, in calm surroundings, did I find the satisfactory continuation 27 ... PxP 28 B-R2 N-Q3! (It is difficult to play such a move at the board because all the pieces in the centre are 'hanging'). White cannot win a pawn after 29 NxN BxN 30 BxN BxB 31 Q-N4 QR-B1 32 BxP QxB and against 29 N-B3 there is the reply 29 . . . Q-N2 with the threats . . . QxB and... RxP.'
From here on comes an extended series of tactics, counter-tactics and counter-counter-tactics - a sequence which lasts for the next fourteen moves!
'Better was to transpose into the variations given above, because against 28 N-K4 Black cannot play 28 . . . Q-B2 because of 29 P-B4.
After the text move Black seizes the initiative.'
'Who could have foreseen that this pawn would decide the outcome of the game.'
The last of the brave trio of pawns is executed - but the three brothers did not die in vain
BxR 32 Q-Q5+ Q-B2 33 BxB with some real headaches for Black. The move played eliminates the queen fork on d5 and, moreover, underlines the awkwardness of White's piece placement.
After 33 B-B3 Black could play the spectacular 33 . . . R-N4! as on 34 P x R Q x B or 34 Q-K4 R x R or 34 P-B5 BxR 35 BxB QxBP 36 Q x Q R x Q White is always lost.
34 R xN Q xR 35 B-B2 KR-Q1 36 BxB QxB wins and of course if 34 Q-B5 then simply 34 ... Q x Q.
34 .. . N-B3 Threatening both rook and bishop.
White is just about keeping his balance despite the treacherous situation. 35 P-B4 would have been defeated by 35 . . . N x B! 36 Q x N KR-Q1 37 Q-K4R-Q8 + 38 K-R2 B x R 39 P x B P-R6! and the threat of... P-R7 wins at once.
'Having seized the initiative, Black accurately conducts this phase of the game. The white pieces mutually
protect each other and any move brings with it material loss.'
Pin and counter pin! After 35 . . . BxB White plays not 36 RxN Q-Q2 37 P-B6 P-N3 38 R-R3 RxB+ 39 QxR QxR but 36 QxB! KR-Q1 (36 . . . NxQ 37 RxQ) 37 Q-N4 Q-K2 38 RxN Q-K8+ 39 K-R2 Q-K4+ 40 P-N3 Q xR 41 P-B6! which is very dangerous e.g. 41 . . . PxP 42 BxP!!
36 B-K3 36 B x B Q x R 37 B-B3 was a good try, but Black has the beautiful defence 37 . . . R-N6!! when 38 B-Q2 Q-Q5! or 38 Q-B2 N-Q5! (not 38 ... QxQBP 39BxP+)39BxN (or 39 Q-Q2 R xB!) 39 ... Q xB 40 R X P R-N7 both win nicely.
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